Query Returned 282 Items
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Pochacamac - Debut: STC # 181 (Sonic Fleetway Character)
Pochacamac was the spiritual leader of the Echidnas, he provided guidance for his people in the war against the Drakon Empire. He stole the Chaos Emeralds from the Drakon empire and sent his daughter to retrieve a great warrior from the future. Tikal returned with Sonic and the Drakon Soldier who would eventually become Chaos. Pochacamac wanted to use to secure a peace settlement but the Drakon’s attacked first. In the fight the Chaos Emeralds were hit and became unstable, as everyone fled the Drakon Fish was left stranded and became Chaos. According to Tikal this was the beginning of the Great War, however Pochacamac and Sonic were more concerned with fighting Chaos. When Sonic’s physical attacks proved useless against the water fiend Pochacamac returned him to his own time using Chaos Energy which he took from Chaos, weakening the monster so Knuckles could deal with it… When the battle was over and the Drakon invaders were gone Pochacamac Tikal and Knuckles were left pondering their fate. This was the beginning of a war that would decide the fate of their entire race. With the exception of Knuckles who would still be alive eight thousand years later, everything else was lost to history…
Details
  • Species: Echidna
  • Color: Brown with yellow stripes
  • Eyes: Blue
  • Age: Old
  • Residence: 8,000 years ago, Megaopolis City
  • Associations
  • Daughter: Tikal
  • Friends: Knuckles, Sonic
  • Enemies: Drakon Empire
  • Appearances
  • 180
  • 181
  • 182
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    Porker Lewis - Debut: STC # 1 (Sonic Fleetway Character)

    Porker Lewis was always just an ordinary pig. An ordinary pig who happened to be a mechanical genius but otherwise perfectly normal, one of the many animals Sonic regularly rescued. That all changed when Sonic invited Porker, Johnny Lightfoot and Tails to join him into the Special Zone to visit the Omni Viewer and to explain to them his own past and how Doctor Robotnik had come about. Unfortunately Robotnik had set up a trap and Porker was sucked forwards in time along with Sonic by six months. From then on he became a part of Sonic’s freedom fighters.Porker soon began to show technical abilities and became the techno wiz of the gang, it was Porker who worked the Kintobor computer and downloaded Kintobor from the mainframe into a ring then onto a laptop. However the stress became too much for him and he retired to the Floating Island to help Knuckles restore the islands lost systems.

    He was later revealed to be a refugee from the special zone and wanted criminal to boot. His original name had been Oscar the Pig, chief employee of Hammerhead. Oscar thought he was working to create a cheap clean and safe energy supply for the city, however he suspected something more. So one night he broke into Hammerheads office and discovered that he had actually been building an enormous super bomb. Oscar burned the records and fled, when Hammerhead was caught by police he made sure everyone believed Oscar had been his right hand man. Somehow Oscar escaped to Mobius and lived a normal life as Porker Lewis. Fortunately for Porker Lieutenant Furor played a ruse and let Porker go free with the words, “We’re never going to see Oscar the Pig in the Special Zone again are we Porker?” Returned to the Floating Island Porker seemed to flit from one home to the other, helping whoever was convenient. Porker saved Knuckles life thanks to his control of the Guardian Robots and was the first one to identify exactly what Chaos was. He remained with Sonic until the end…

    Details
  • Alias: Oscar th Pig
  • Species: Pig
  • Color: Pink
  • Eyes-Blue
  • Residence: Floating Island/Emerald Hill Zone
  • Abilities: Techno wizz
  • Weakness: Inimidated easily
  • Associations
  • Friends: Sonic, Tails, Johnny Lightfoot, Amy Rose, Knuckles
  • Enemies: Hammerhead, Robotnik, Zachary
  •   

    Pr. Gerald Robotnik - Debut: Sonic Adventrue 2 (Sonic Sega Character)
    This is a death sentence from every human being on Earth...

    50 years ago, Professor Gerald Robotnik, the grandfather of Dr. Ivo Robotnik (Dr. Eggman), was one of the greatest scientific minds to grace the Earth. He was the world renouned creator of the world's first space colony, the ARK. It was aboard the ARK where Gerald, along with all his colleges and his granddaughter Maria, performed his research to create "the ultimate life-form", with the goal to ultimately find a way to benefit mankind. That is, until the Government military, G.U.N., closed down all operations, and had the professor arrested for his "dangerous" experiments and taken to Prison Island.

    A short while later, Gerald learned that the ARK had been shut down. Many people were killed aboard the colony, including his granddaughter, Maria. Maria was all Gerald had left, and he now felt he had lost everything. He completely lost his mind, and blamed the mankind he had sought out to protect, for all the misfortunes that had happened to him. He wanted revenge. He knew that he would be executed before he himself could do anything, so, making calculations on his own prison wall, he devised a program for the Eclipse Cannon back on ARK. If the cannon were to be activated at full power, ARK would fall out of orbit, and impact the Earth, wiping out every human on the planet. He was also able to complete the true Shadow, whose escape pod from ARK had landed nearby, and program his mind with ideals of angst and destruction. Before he was killed, Gerald left behind his diary telling that to release Shadow, would be to fill the world with hate and dispair; the same pain that he had to live with. Though Shadow was only a small part of his planned revenge beyond the grave.

    Details
  • Japanese Name: ???
  • Romanized Name: Purofessaa Jerarudo Robotonikku
  • Species: Human
  • Eyes: Unknown (Wears Glasses)
  • Age: ??? (deceased)
  • Height: ???
  • Weight: ???
  • Likes: ???
  • Dislikes: ???
  • Abilities: ???
  • Weakness: ???
  • Associations
  • Grandchildren: Dr. Eggman, Maria Robotnik
  • Creations: Shadow the Hedgehog, Biolizard
  • Appearances
  • Sonic Adventure 2
  • Sonic Adventure 2: Battle
  • Shadow the Hedgehog
  •   

    President - Debut: Journey To Eggmanland (Sonic Anime Character)
    The President is the one in charge and generally calls Sonic whenever there's trouble. He cares a lot about his daughter, Sara, and shows the same concern for the people that he currently leads.
    Details
  • Species: Human
  • Color: Human White
  • Eyes: Black
  • Age: Unknown
  • Residence: President's Palace
  • Likes: Unknown
  • Dislikes: Unknown
  • Abilities: N/A
  • Weakness: N/A
  • Weapons & Items: N/A
  • Associations
  • Daughter: Sara
  •   

    President - Debut: Sonic Adventure 2 (Sonic Sega Character)

    The wistful and unsure President has more than enough crisises on his plate but he is more than aware that everything would be lost if it wasn't for Sonic and Shadow the Hedgehog, who saved him after Doctor Eggman threatened to destroy his entire nation with the eclipse Cannon.

    Unfortunately he put much too much faith in them. Forced to retreat as the Black Arms sweep the planet he can only watch in horror as his armies failed to hold of the invaders.

    Appearances
  • Sonic Adventure 2
  • Sonic Adventure 2 (Battle)
  • Shadow the Hedgehog
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    Professor Caninestein - Debut: Quest For The Chaos Emeralds - Part One: Blackbot The Pirate (Sonic AoStH Character)
    Another professor Sonic makes an alliance with, Caninestein has a very logical sense of thinking and invents some of the most powerful inventions on Mobius, which includes time shoes and a time board. Caninestein has also invented a powerful drag car and has accompanied Sonic on some missions. Smart enough not to be caught by Robotnik or be tricked, Caninestein helps Sonic with any plan he has lying around. Highly respected by Sonic, Caninestein will have something for Sonic whenever he comes to ask for help.
    Details
  • Species: Dog
  • Color: Brown
  • Eyes: Black
  • Age: N/A
  • Residence: Mobius
  • Likes: Inventing
  • Dislikes: Robotnik
  • Abilities: Can Invent
  • Weakness: Not brave
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    Professor Kintobor - Debut: STC #8 (Sonic Fleetway Character)
    Professor Kintobor was a kind scientist, and a good friend of Sonic in the days before the accident which gave him his powers. In fact, it was Kintobor who gave him these powers. Sonic was already quite fast and in an experiment to see how fast he was the machine exploded imbuing Sonic with super powers. It was another scientific experiment with the ROCC which turned the goodly scientist into Doctor Robotnik, and in case nobody noticed Kintobor spelt backwards is… Unfortunately we now know with hindsight that it was Sonic who put the mouldy egg in the fridge and pulled the cables tripping Kintobor up, but he did it to defeat an even worse enemy. Kintobor returned twice, once in an alternate world where the accident had never happened and he lead an underground rebellion against the Metallix and once again when Robotnik travelled to Shanazar he temporarily turned back to Kintobor, unfortunately the effect was short lived and he became Robotnik again. After that Kintobor was never seen again…
    Details
  • Species: Human
  • Eyes: Blue Glasses
  • Abilities: Scientific Genius
  • Weakness: Careless
  • Associations
  • Friends: Sonic
  • Creations: Kogg
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    Professor VonSchilmmer - Debut: Too Tall Tails (Sonic AoStH Character)
    The crazy professor, VonSchilmmer is the first inventor Sonic turns to for help with Robotnik. VonSchilmmer has a wide variety of weapons, if only he could remember where he put them or fully understand what he's doing. Sonic continually puts up with him because VonSchilmmer is able to invent some of the craziest inventions ever seen and many of them actually work and help Sonic. Although he is sometimes finding himself captured by Robotnik, VonSchilmmer is able hold his own. Accompanying Sonic and Tails on their adventures sometimes, VonSchilmmer has something for almost any situation.
    Details
  • Species: Human
  • Color: Blue
  • Eyes: Black
  • Age: N/A
  • Residence: Mobius
  • Likes: Inventing
  • Dislikes: Robotnik winning
  • Abilities: Can Invent
  • Weakness: Crazy
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    Pyjamas - Debut: STC #94 (Sonic Fleetway Character)
    Pyjamas is best friends with Ebony and helps her run The Groovy Train, even though most of the time she talks of her psychic visions which many doubt are actually true. She attended the protest to save the Fauna along with Ebony and (vaguely) foresaw Knuckles’s arrival. But since she doesn’t have any fighting abilities she couldn’t be much help to him and Ebony in the fight (Though she must have done some damage in the past if Robotnik wanted her arrested). A while after the Fauna incident Pyjamas predicted that a great evil was going to arrive at the coffee bar but was doubted by Ebony. This turned out to be one of her few accurate predictions as Super Sonic came there seeking a job. As opposed to Ebony’s over trusting nature Pyjamas didn’t trust him at all and made her opinion very clear on this. She preformed a “Mind Link” with Super Sonic saw visions of his evil past, which caused her great pain and revived Super Sonic’s memories. After he refused to put the world at risk by using his powers again Pyjamas realised that he had changed and accepted him as a friend. Later it was Pyjamas’s cautious nature and psychic powers that saved Super Sonic from his evil side after he used his powers to save a train full of people. During their outings she often had to remind Ebony about using his name too often while they were in public (So it does prove helpful to have someone paranoid about when dealing with former demons). Since Pyjamas did not appear in the final story it would be a safe bet that she stayed to watch The Groovy Train while the other two searched for the Chaos Energy.
    Details
  • Species: Dog (Most possibly a Sheepdog)
  • Color: Light brown with white hair (Wears pink and yellow)
  • Eyes: Unknown
  • Age: Unknown
  • Residence: “The Groovy Train” Coffee Bar, Metropolis City
  • Likes: Protests, Mind reading, Fortune telling(?)
  • Dislikes: “Demons”, people doubting her visions (Though she’s aware they’re not often right)
  • Abilities: Psychic visions, Mind Link
  • Weakness: Visions are rarely accurate, doesn’t take much notice of the danger around her while she’s having a vision, not very trusting
  • Associations
  • Friends: Ebony, Super Sonic
  • Allies: Knuckles The Echidna
  • Enemies: Doctor Robotnik, Omen, Biohazard
  • Appearances
  • 94
  • 95
  • 96
  • 116
  • 117
  • 118
  • 146
  • 147
  • 148
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    Queen Aleena - Debut: Wedding Bell Blues (Sonic SU Character)

    Details
  • Species: Hedgehog
  • Eyes:
  • Age:
  • Residence:
  • Likes:
  • Dislikes:
  • Abilities:
  • Weakness:
  • Weapons & Items:
  • Associations
  • Children: Sonic, Sonia, Manic
  •