Query Returned 420 Items
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Argentium - Debut: Sonic #129 (Sonic Archie Place)
Argentium is one of the worlds that Sonic visited while he was travelling through space. He visited the planet with the hopes of finding a way to return to Mobius. He found this, but he also found much more: Tails's parents, for instance, not to mention the reason that the Robians had been derobotized. It was here that Sonic helped Ceneca-9009 escape from capital punishment for her derobotization of all Robians.
Details
  • Inhabitants: Bem and other alien species
  • Associations
  • Important Residents: Ceneca-9009, Ceneca-10050, Amadeus Prower, Rosemary Prower
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    Argus - Debut: To Catch A Queen (Sonic SU Character)

    Details
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    Ari - Debut: Game Guy (Sonic SatAM Character)
    Ari was the leader of a band of Freedom Fighters. Unfortunately, the entire group was captured by Robotnik and Robotnik promised Ari their freedom if Ari helped lure Sonic into a trap. Ari kept his part of the deal, however, Robotnik roboticized Ari's friends while Ari was doing his part. Dulcy and Sally rescued Ari and then Ari saved Sonic to make amends. Ari ended up getting sucked into the Void (the trap Robotnik created for Sonic), but before he did, he told Sonic about the King's list and that other Freedom Fighters around Mobius were looking for Sally. When Naugus found a way to open the Void, Ari returned in time to help join the fight against Robotnik's Doomsday Project.
    Details
  • Species: Ram
  • Color: Gray
  • Eyes: Black
  • Age: Unknown
  • Year Of Birth: Unknown
  • Residence: Knothole
  • Likes: Helping the Freedom Fighter cause
  • Dislikes: Robotnik
  • Abilities: Leadership
  • Weakness: Trusting
  • Weapons & Items: N/A
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    Ark - Debut: Sonic Adventure 2 (Sonic Sega Place)

    The worlds first Benoulli spherical space-colony Ark was built many years ago, housing some of the worlds finest minds who travelled into space to the most advanced research centre of its kind. One of these was Professor Gerald and his granddaughter, Maria. He made contact with the Black Comet and with Black Dooms help created the Ultimate Life Form; Shadow. However, not trusting Black Doom he also began construction of a powerful weapon; the Eclipse Cannon.

    Unfortunately due to the Professors work G.U.N. stormed the space colony, killing whoever they couldn’t capture. Maria was among the lists of the dead, a fact that drove Professor Gerald mad, programming the Space Colony to crash into earth. He left the Biolizard, the prototype ultimate life form to make sure this happened and programmed Shadow to take the Chaos Emeralds there.

    Shadow realised that his mind had been tampered with and with Sonic stopped it from crashing into the planet. The ARK was saved and when the Black Arms invaded Shadow returned to it to take control of the Eclipse Cannon. With it he opened fire on the Black Comet and destroyed them forever.

    Appearances
  • Sonic Adventure 2
  • Sonic Adventure 2 (Battle)
  • Shadow the Hedgehog
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    Arrakis - Debut: Knuckles #10 (Sonic Archie Character)
    600 years ago, Kayla-La and Jor-dann discovered a white comet on a collision course with Echidnaopolis, the Downunda city filled with echidnas. While Kayla-La thought of a plan to raise the city into the skies, Arrakis pleaded for the echidnas to stay on the Mobius mainland where they belong and just to look for a new place to settle. While the Echidna Council chose to follow Kayla-La's plan, Arrakis convinced the Council to allow every citizen to make their own choice of whether to go to into the clouds or to re-settle elsewhere on Mobius. Arrakis lead those who decided to find a new home elsewhere. Things were tough going for the echidnas he led, but the Ancient Walkers came to him one night and told him to find Albion--the place where echidnas sprang forth. Arrakis was the first mitre of the Lost Tribe of Echidnas, who were mostly forgotten in history until Athair was chosen to be Mitre.
    Details
  • Species: Echidna
  • Color: Unknown
  • Eyes: Unknown
  • Age: Unknown
  • Year Of Birth: Unknown
  • Residence: Dead
  • Likes: ???
  • Dislikes: ???
  • Abilities: Leadership, speaking
  • Weakness: N/A
  • Weapons & Items: None
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    Artefacts - Debut: Artefacts (Sonic SU Item)
    In his search for money Robotnik discovered some ancient artefacts he believed to be from Mobopinchu, an ancient lost city. Putting them on sale he was distraught when Sonic, Sonia and Manic turned up at his auction and stole the goods. Sonic and Sonia took their item to be examined by the professors in the Mobian University, but Manic who had hidden his sold it to raise cash for the Underground. When Sonia and Manic told him the artefacts were actually worthless warheads from the last Mobian War Manic races after the man he had sold it to but was too late, he had already sold it to Bartleby. Before they could retrieve it from Bartleby, Sleet and Dingo kidnapped the art collector and took him to the excavation site to confront Robotnik. When the warhead exploded it destroyed most of Robotnik’s machines and activated several other warheads buried in the surrounding area, devastating the area completely.
    Details
  • Abilities: Explosives
  • Weakness: Old and Tempremental
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    Arthur - Debut: STC # 102 (Sonic Fleetway Character)
    “At least the trains ran on time which is more than you can say now”

    When Madge took in the amnesiac Super Sonic the young hedgehog he became haunted by images of a yellow demon trying to kill everyone on Mobius. Madge tried to comfort him much to the disapproval of her husband Arthur. Despite the fact Arthur was never seen without a newspaper neither of them made the connection between the demon Super Sonic on the headline and the young boy upstairs. Madge and Arthur had a row in which she accused him of preferring things back when Robotnik was still in charge, however Super interrupted by deciding to leave. Arthur was pleased to let him go and he urged Madge to agree. In a last act of defiance Madge gave Super Sonic Arthur’s beer Money to him to help him on his way…

    Details
  • Colour: Purple
  • Residence: Metropolis Zone
  • Associations
  • Wife: Madge
  • Adopted: Super Sonic
  • Appearances
  • 102
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    Ash - Debut: Sonic #134 (Sonic Archie Character)
    During Sonic's absence in space, Mina began dating her manager, Ash. Ash is a very caring Mongoose who loves Mina a lot, but he doesn't really see eye to eye with Sonic. The two are quite competitive and tend to get on each others' nerves quite a bit.

    When Mina's life was threatened by Nack's assasination attempt and Sonic was put in charge of her security, Ash was especially unhappy. He accused Mina of still loving Sonic and subconciously writing her songs about him. The broke up briefly, but when Mina was attacked again by Heavy and Bomb, it was Ash who saved her life and the two were brought back together, resolving the love triangle once and for all.

    Details
  • Species: Mongoose
  • Color: Yellow
  • Eyes: Dark Blue
  • Age: Unknown
  • Year Of Birth: Unknown
  • Residence: Knothole City
  • Likes: Mina
  • Dislikes: Sonic
  • Abilities: N/A
  • Weakness: N/A
  • Weapons & Items: N/A
  • Associations
  • Girlfriend: Mina
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    Assault Bots - Debut: Various (Sonic Archie Group)
    Robotnik may use the regular Mobians - roboticised and stripped of thier free will as his worker drones, but whether patrolling the dark empty streets of Robotropolis or covertly operating the attacks in Geographic regions such as The Great Forest and the country of Downunda - you'll be certain sooner or later to run into 'The Bot Squad' ! Robotnik's personal created assault bots that perform various duties around Mobius.

    Swatbots - Usually found in the employ of Doctor Robotnik, swatbots are most likely found patrolling the streets of Robotropolis. Programmed with the "Priority One" code, when Sonic the Hedgehog is sensed in the area they will go on a red alert and attack at all costs. The weakest of the 4 bots, Swatbots are easily taken out by Sonic most of the time, but they still maintain and serve a good purpose to the Doctor when necessary.
    Combots - The Swatbot upgrade resulted in a new form of bot alogether - the Combot! The ultimate "army" bot, combots are used most likely in reconnaissance missions by Robotnik, but are under the constant employ of Crocbot - Robotnik's Downunda subboss! Empowered with the ability to "camouflage" themselves ala Espio the Chameleon, they literally can render themselves "invisible" and blend in with the background. Located in their hands they contain an energy lash which they can use to electrocute their victims, and also possess a large amount of guns and such in their arsenal. They feel most swatbots are "inferior" to them and are usually not afraid to say this... strange for one of the few "mindless" bots in Robotnik's employ.
    Eggbots - Hatching from large cybernetic eggs and flying overhead in the skies are the Eggbots! Shaped round like the Eggman, these bots whimsical appearance often distracts from the fact that they are often the most vicious and hardest to get rid of! Attacking in multiple groups and equipped with high fire laser blasters, Eggbots are usually under the employ of Snively - Robotnik's assistant - though Robotnik has been known to use them himself at times...
    The Dynamac 3000 - The ULTIMATE Robotnik assault bot, the Dynamac can adapt to ANY given situation and manipulate himself to take control and turn him into THE MOST formidable opponent in the Bot Squad! In fact, Dynamacs are so powerful that the only way to really defeat them are by shorting them out with a massive surge of electricity! Not an easy thing to do for a bot that can anticipate your moves...
    Details
  • Bot Types: Swatbots, Combots, Eggbots, and The Dynamac 3000
  • Species: Special Attack Badnik
  • Residence: Robotropolis & Downunda
  • Abilities: Swatbots: Laser Rifles attached to arm, Combots: Electricity whip from hands, armaments, invisibility and camouflage functions, Eggbots: Rocket equipped flight, Advanced Laser gun
  • Weakness: N/A
  • Weapons & Items: Mega Mech Tank
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    Athair - Debut: Tails' Mini-Series Book #2 (sonic archie character)
    Athair was a guardian, but he is the only one who willingly gave up the role. Out of the entire Sonic and Knuckles comics cast, Athair is the most mysterious character of them all - his past is so intertwined with Mobius' history, guardianship, Mitreship, and the Ancient Walkers that only he knows his whole story - period. Athair first met Tails on his trip to Downunda, infiltrating Robotnik's base there led by Crocbot. After being attacked by the Wing Dingo Squadron and left for dead, The Downunda Freedom Fighters took Tails to "the old man of the crater". Tails woke up to find none other than a wrinkled old man, bent over with a cane... deeming Tails "The Chosen One", Athair told him that now was only the beginning of events that were to play forth in the future.

    Athair told tales of Mobius' ancient past, the coming of the great Chaos Emerald meteor, and also revealed the secret that the "Great Downunda crater" was once the place where The Floating Isle sat before it rose into the sky... how did Athair know all of this? The Ancient Walkers - three mystical diety like beings that come in the form of giant tribal masks. When Tails awoke from his dazed slumber in the crater, he found every trace of Athair gone.

    Much later, Athair was invlolved when Mammoth Mogul revealed his plan. After near-destroying Enerjak, Mogul, seeking to absorb the Chaos Emeralds of the Floating Island into himself - turned hyper and became Master Mogul: powered with the enegies of 12 Chaos Emeralds, it took Super Sonic, Hyper Knuckles, Turbo Tails, The Chaotix, The Freedom Fighters, the Echidna Security Team, and The dingoes - and NONE of the them could bring him down. That is, until Athair appeared. With the Ancient Walkers, Athair rescued Sonic, Knuckles, and Tails from dimensional limbo and dropped off the Chaos Syphon - the device used to create Enerjak. It was only with the syphon that the trio got the upper hand to defeat Mogul - but NOT before Athair vanished again...

    So what is his relation to Knuckles and the guardians? It wasn't until weeks after the Mogul incident that Knuckles found out. Years ago, Athair himself was a guardian. Father to Sabre, Athair heeded what he called "a beckoning" from the Ancient Walkers. Following his call, he discovered The Forgotten Tribe - a group of Echidnas that decided to not go along with the decision to raise the Island. Simiar to Guardians, The tribe was led by "Mitres" instead. The most recent one had died and Athair had just seemed to enter the picture. Out of sheer heart, Athair renounced the ways of the Guardian to help the poorer shambles that were the Forgotten Tribe find their "Lost City Of Albion", homeland to the echidna race that had vanished centuries ago. Athair took Knuckles to see the Tribe, and on the last night of his mitreship, he vanished mysteriously again. Knuckles - with the help of Rob O' the Hedge, an echidna named Yanar, and Rob's betrothed Mari-An, located the city after more than 600 years of the Tribe looking. Knuckles still wonders to this day what happened to Athair, but had he looked in the sky, he would have seen clouds in the shape of Athair and The Ancient walkers that smiled down upon him...

    Details
  • Nick Names: Ol' Weirdo
  • Species: Echidna
  • Color: Brown
  • Eyes: Blue
  • Age: approximately 109
  • Place Of Residence: With the Ancient Walkers
  • Likes: ???
  • Dislikes: ???
  • Abilities: Glide, hover, chaos emerald and Ancient Walker-induced powers
  • Weakness: State of Health is tied to the Ancient Walkers
  • Weapons & Items: Cane
  • Associations
  • Mother: Janelle-Li
  • Father: Unknown
  • Wife: Crystal-La
  • Son: Sabre
  • Grandson: Locke
  • Great-Grandson: Knuckles
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