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Caterkiller
One of the stronger badniks, Caterkiller cannot be touched on his body due to the spikes protroding from his side. Aim for his head to destroy him, but watch out as his body with then split into little pieces and bounce around the room at you! Caterkiller is most noteably the first badnik you will encounter in Sonic 1! Portrayed as a "second in command" sorts and whose MANY "upgraped" bretheren you will meet down the line in further Sonic games...
- Buzzbomber
A large mechanical wasp, Buzzbomber is a relatively easy badnik that can get annoying. Flying in a straight line at times, avoid his diagonal shots to keep from getting hit. Buzzbomber is a regular in the comics, and was also portrayed in the cartoons as Robotniks latest flying weapon...
- Crabmeat
This guy is probably the most well known of the badniks next to Caterkiller - Crabmeat may be slow, but he has a strange attack as he crawls across the ground. Aim for his head, but not his claws as he shoots from those. Crabmeat was portrayed as the first in command over the Badniks in the comic series. In fact it was not until Snively (from the SatAM cartoon) crept up into the book that Crabmeat began to fade out as second in command. Crabmeat has made numerous appeances in Sonic games - most noteably Sonic 1 and some of the Game Gear Sonic games.
- Moto Bug
Don't let little old Moto Bug intimidate you with that little wheel of his. He's as dumb as a brick. You shouldn't have problems with him at all, just avoid his spikes and when he dashes across the landscape and you should have no trouble.
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- Bat Brain
Often portrayed as another dimbulb of the bot family, Bat Brain hangs from the ceilings of the Marble Zone, often in some compromising places, and attacks when you get close to it. Watch your jumps on him and keep an eye out. Otherwise he's a pushover
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- Orbinaut
Found in the narrow passageways of the Labyrinth Zone - Orbinauts are ANNOTING to say the least, and will probably cause you MUCH trouble in the long run...Surrounded by 4 pointed stars the Orbinaut creeps slowly around until it throws them at you. And to make it bad - they travel slow as well, making it difficult to manuever narrow passageways and often popping up in compromising situations. Orbinaut has also appeared in Sonic 3 and the game Gear games, and has 2 other upgrades - Sol (Sonic 2), a fire based orbinaut and Star Pointer (Sonic 3) a larger obinaut with larger spikes...
- Chomper
Chompers are notorius around bridges, be carefully trying to "jump dash" them. Its safer to do a Spindash and get it over with...Chompers have also made numerous appearances in many Sonic games - either in design upgrades and name changes in the Genesis games, or miscellaneous appearances in Game Gear Games
- Roller
Rollers are the KINGS of annoyance. Found only in the Spring Yard at sloped areas, they cannot be destroyed until they uncurl. However, watch out for them when they roll down the hills!
- Newtron
Newtron is a weird one, as he will shoot off an energy pellet from his mouth and vanish in an instant, only to reappear again later, somewhere else...
- Burrobot
Burrobots have this nasty tendency to pop out of walls when you least expect them, however they are also slow and clunky no matter what the size of thier spikes are. Burrobots however were are the predecessor of Grounder - its upgraded VERY POPULAR twin from Sonic 2!
- Jaws
Found in the Labyrinth Zone, Jaws isn't easy to avoid, but he is easy to destroy. He becomes MORE of an annoyance however when you are almost out of air, and he happens to be near the air bubble areas...
- Ball Hog
Use located on inclines in the Scrap Brain Zone, Its not so much as the hog, but instead its the balls he shoots out! Avoid them and thier little bounces especially when youre going up an incline - but downhill they move much faster.
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