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Sonic HQ / Gaming Info / The Games List /
Dr. Robotnik's Mean Bean Machine - Genesis/Megadrive
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Title: Doctor Robotnik's Mean Bean Machine
US Release Date: June 23, 1991
Japan: ???
Europe: ???
System Console: Sega Genesis/Megadrive/Game Gear
Genre: 2D Platformer
Cart Size: 16 bits (Gen)/ 8 bits (GG)
First Appearances: Grounder, Coconuts (AOSTH version)
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Story And Intro
Welcome to the Mean Bean Machine. A puzzle game ala Tetris, Basically, this is just
Compile's Puyo Puyo puzzle game revised for the American audience. In fact: its pretty
much almost a direct port. If you've ever played Kirby's Avalanche (which came long after this) for the SNES,
this is the EXACT same game. :P Multi-colored "beans" fall from the top of the screen, Tetris-style. The object is to
align four beans of the same color and make them disappear. Here's where you come in: You can group the bean folk together
and allow them to escape! However, there is only a short amount of time before the holding area overfills and bursts open.
And the henchbots have noticed you, and are trying to find a way to short-circuit your plans for good! You must move more
beans through your dungeon than the henchbot jailer next to you, and at the same time bust your enemy's dungeon wide open.
If you succeed, you'll be sent up the line to deal with the wilier henchbots, and eventually with Robotnik himself! This game is
based off of "The Adventures Of Sonic The Hedgehog" animated world, and Robotnik appears the part. Scratch, Grounder, and
Coconuts are also on your opponent list, which is as follows (in order - all chacters from AOSTH): Arms, Franky, Humpty,
Coconuts, Davy Sprocket, Skweel, Dynamight, Grounder, Spike, Sir Fuzzy-Logic, Dragon Breath, Scratch, and finally Dr. Robotnik. (All of the above Badniks were actually from bit-parts used in the AoStH.) On a final note, the Game Gear version included a realy spiffy "Puzzle" mode, where beans were already set up in a particular manner, and forced you to use brainpower to hack 'em down. This one feature makes the Game Gear version superior to its Genesis counterpart.
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The Code Bank
Various codes, cheats, tricks and loopholes to get the most out of your game!
But remeber - cheating spoils half the fun! ^_^
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Jumping Beans
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At the title screen, press A, B or C to make the beans on the title jump up and down.
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Passwords - Easy And Normal Mode
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Here are the passwords to the last stage in the Easy and Normal difficulty levels.
Difficulty |
Password |
Easy |
Yellow, Has Bean, Blue, Blue |
Normal |
Purple, Yellow, Has Bean, Clear |
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Passwords - Hard And Hardest Mode
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Here are the passwords to all the stages in the Hard and Hardest difficulty levels.
Level |
HARD
Code |
2 |
Green, Clear Bean, Yellow, Yellow |
3 |
Yellow, Clear Bean, Purple, Clear Bean |
4 |
Blue, Green, Clear Bean, Blue |
5 |
Red, Purple, Green, Green |
6 |
Yellow, Yellow, Clear Bean, Green |
7 |
Purple, Clear Bean, Blue, Blue |
8 |
Clear Bean, Yellow, Has Bean, Yellow |
9 |
Purple, Blue, Blue, Green |
10 |
Clear Bean, Green, Red, Yellow |
11 |
Blue, Yellow, Yellow, Has Bean |
12 |
Green, Clear Bean, Clear Bean, Blue |
13 |
Has Bean, Clear, Purple, Has Bean |
Level |
HARDEST
Code |
2 |
Blue, Blue, Green, Yellow |
3 |
Green, Yellow, Green, Clear Bean |
4 |
Purple, Purple, Red, Has Bean |
5 |
Green, Red, Purple, Blue |
6 |
Blue, Purple, Green, Yellow |
7 |
Blue, Purple, Green, Has Bean |
8 |
Clear Bean, Purple, Has Bean, Yellow |
9 |
Purple, Green, Has Bean, Clear Bean |
10 |
Green, Blue, Yellow, Has Bean |
11 |
Green, Purple, Has Bean, Red |
12 |
Red, Green, Has Bean, Blue |
13 |
Red, Red, Clear Bean, Yellow |
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Comic Adaptions
This area will list the various comic adaptions
produced by either Archie or Fleetway comics in conjuction with its corresponding game.
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[an error occurred while processing this directive]Archie Comics
Sonic The Hedgehog #6
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Comic Adaption: Title: Sonic The Hedgehog # 6 - "The Spin Doctor"
Writer: Mike Gallagher
Artist: Dave Manak
Summary: The adaption of the Sgea Genesis Game Sonic Spinball! When the Freedom Fighters attack Robotnik's factory, they find that Robotnik has relocated to deep within Mount Mobius, an active volcano off the coastline! And it is there where Sonic enters the Veg-O-Matic Fortress, powered by a new Pinball Defense System where he
is attacked by Rexxon and Scorpius! After defeating them, he
runs into two allies in the Lava Powerhouse, Hip and Hop, who warn him about the Ferrons. But after Sonic trashes the Ferrons, he comes across a more dire situation - a cell full of animals awaiting roboticization!
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