[an error occurred while processing this directive] Sonic Blast [an error occurred while processing this directive] Sonic Blast (G Sonic) - Game Gear [an error occurred while processing this directive]
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Title: Sonic The Hedgehog US Release Date: June 23, 1991 Japan: ??? Europe: ??? System Console: Sega Genesis/Megadrive Genre: 2D Platformer Cart Size: 4 megabits First Appearances: Sonic The Hedgehog, Doctor Robotnik, Badniks, Scrap Brain
An OK 2D Sonic adventure with traditional gameplay style, but OK control and obvious emphasis on Donkey Kong Country -style rendered graphics. At least you could play as Knuckles...and the last level was kinda fun, in a maze-like way. I guess they're about the best graphics I've ever seen on Game Gear, but we all know what happens when graphics take a front-seat to gameplay... It was released in Japan under the name "G-Sonic". Basically, the Sonic equivalent of Virtua Fighter Animation.
The gameplay actually varied from level to level. Some levels (like Green Hill and Blue Marine) outright suck while others (like Yellow Desert and Silver Castle) are actually OK. The main drawback of rendered graphics came in the level-design, which was all too often bland and simplistic...Sonic 1 on Game Gear is a very close comparison, but that was five years old at the time. Also, the characters (Sonic and Knuckles) are a little too big for the tiny screen, and control is on the clunky side. Other than that, the game plays like any other Sonic game, except without any of the extra moves (barring the Spin Dash). It was the first (and only) Game Gear game to let you play as Knuckles, including his abilities to glide and climb...Sonic Drift 2 hardly counts. Special Stages were like those in Sonic 3 & Knuckles...find the giant Ring hidden in the Zone, and hop in. Visually, the psudeo-3D stages were about the most impressive thing I've ever seen on Game Gear, and closely resembled the 3D mini-planets from the S3&K Special Stages (only without the ability to move from left to right). The object was, as usual, to collect enough Rings before reaching the end. For what it is, Sonic Blast is decent, but not even in the same league as earlier Game Gear titles like Chaos and Triple Trouble. Sonic Blast was released in Japan as G Sonic.
[an error occurred while processing this directive]http://www.geocities.com/EnchantedForest/Dell/6657/panicp1.mid>
Panic Puppet Zone Act 1
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Story
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A mysterious island has surfaced near Sonic's home - an island with a revoltingly familiar shape....The bald dome and walrus shape moustache are a total giveaway: Robotnik has built another floating platform to carry on with his plan of total domination of Mobius! After his Flicky Island Snafu, Robotnik is at it again and his newest invention - The Silver Castle - has arisen!!! Banding forces Sonic the Hedgehog and Knuckles the Echidna decide there's only one thing to do: get to the platform, break inside, and do some serious property damage before thee Eggman can do his! Unfortunately, that is precisely what that eggheaded villain is counting on. You see Robotnik has set the whole thing up as a trap! Laying a laid series of traps he thinks are infallible. His plan is all too familiar: get rid of his nemesis Sonic for good, and once that's done, collect the Chaos Emeralds in order to gain the power he needs to take over the world!!!!! Travel with Sonic the Hedgehog or Knuckles the Echidna through a maze of traps, evil robots and fearsome scenery, and prove to Dr. Robotnik that there's no trap made that a determined Sonic or Knuckles can't overcome! But watch out - His latest assortment of tricks and traps is even nastier than usual....
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Zone Menu
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Green Hill Zone
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Yellow Desert Zone
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Red Volcano Zone
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Blue Marine Zone
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Silver Castle Zone
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Zones
Sonic (or Knuckles) starts out the adventure in a tropical forest. Hills and valleys abound, and rickety wooden bridges cross treacherous rivers. Watch out for the piranhas and coconut-tossing monkeys!
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Bats, moving spike traps, quicksand... this Zone is all dune and no beach! When travelling in the Egyptian caverns, it's heads up - those stalactites have a nasty habit of falling down at just the wrong time.
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Whoops! Look out for flame balls circling around overhead! Dodge the fire serpents and flourescent bats, and use the springs to reach special items.
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It's time to get your feet wet! Explore the mysterious underwater ruins while searching for rings and things. When air gets low, a countdown begins - gulp the big air bubbles to replenish Sonic's oxygen before the countdown reaches zero.
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Single handedly THE BEST zone in the game! This chrome-plated castle is filled with Dr. Robotnik's most up-to-date mechanical monstrosities. Corkscrews, cannon-firing robots and steel spikes are just some of the dangers. Keep track of where transporters send you - things get confusing mighty quick!
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