Sonic HQ | Gaming Info | Game List | Sonic the Hedgehog CD - Sega CD/Mega CD, PC

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Quick Info
  • Title: Sonic CD (US, Europe), Sonic The Hedgehog CD (Japan)
  • System Console: Sega CD / Mega CD, PC
  • Developer: Sega of Japan
  • Japanese Release Date (Mega CD): September 23, 1993
  • European Release Date (Mega CD): October, 1993
  • North American Release Date (Sega CD): November 19, 1993
  • Japanese Release Date (PC): August 9, 1996
  • North American Release Date (PC): September 26, 1996
  • European Release Date (PC): October 3, 1996
  • Genre: 2D Platformer
  • Characters: Sonic The Hedgehog, Amy Rose, Metal Sonic, Doctor Robotnik/Eggman
  • First Appearances: Amy Rose (Rosy The Rascal), The Metal Sonic, Super Peel-Out, The Time Stones, The Little Planet, The Stardust Speedway.

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    Page is 1996-2003 Sonic HQ. Sonic & Co. are Sega.

    Palmtree Panic Zone
    Palmtree Panic Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    This is a pretty straightforward zone. After the first BIG loop, head to the left for some Super Sneakers. There's nothing extremely hard about this zone except for avoiding those annoying Mosquito bots. Transport yourself to the past and stay at the upper part of the screen to locate the Robot Transport device and stay near the bottom areas of the levels to find The Metal Sonic Projection Unit. In Act 3 of every zone, you are transported to the future where you must fight Robotnik. Here, you must fight Robotnik in a large walking mech robot. When you first start out, get behind him before he lands on the ground. This way, you can attack him and he can't attack you. Every hit you get, a part of him falls off. After everything falls off, he'll fly away. Go to the right and break open the Prison Egg to release the flower seeds.

     

    Collision Chaos Zone
    Collision Chaos Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    Another Casino Night / Spring Yard type zone here. Flippers and bumpers bounce you around a whole lot and to top that spikes run rampant along with Batbots and those annoying Grasshoper things that shoot repeated blades. Spikes dot the area so be careful where you step. In Act 3, Robotnik attacks with a machine that drops bubbles. Sounds stupid, yeah but he's not that easy to beat. Watch out for them and use the flippers to launch yourself at Robotnik. When you hit him he'll fly higher up to escape you. Avoid the spikes and use the flippers to get up there and plug him again. After you hit him a couple of times he'll fly off leaving you to free the flowers.

     

    Tidal Tempest Zone
    Tidal Tempest Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    How come hedgehogs hate water, yet Sega won't stop putting in flodded zones? Some questions may never be answered. At any rate, Sonic can't ponder over questions very long with the danger of drowning. Gulp the air bubbles to keep yourself alive underwater. Be careful in the currents and watch out for spikes. In Act 3, Robotnik will attack with his Egg-O-Matic and a shield of bubbles surrounding him. Dodge the gun blasts he fires and keep gulping the bubbles out of his shield to stay alive. Once all the bubbles are gone, plug him once to get rid of him.

     

    Quartz Quadrant Zone
    Quartz Quadrant Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    A zone of shining crystals, Robotnik is searching for the Time Stones here. Many of the enemies are easily avoidable and easily killed. Except for more spikes than Collision Chaos, there's not much to worry about here. Touch the arrows on the signs to reverse the directions of the conveyer belts. In Act 3, you'll be running on a conveyer belt with spikes right behind you. Keep running or else you're gonna be impaled. Robotnik will drop spiked balls at you. Dodge them. Keep repeating this. After a while, the conveyer belt will rub away the bottom of the capsule Robotnik is in. When it's all gone, Robotnik will run away leaving you to free the flowers.

     

    Wacky Workbench Zone
    Wacky Workbench Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    Be careful in this zone, the ground is not always grounded. If you're standing on it when it starts to flash, you'll be bounced WAY up into the air. Other than that, there isn't much to watch out for. There's a secret in Act 2 past. At one point you'll reach an area that looks like the bottom-right side of a circle. Go to the left into the wall to find a statue that when you touch gives away a hundred rings. Leave the passageway and come back to get more rings. Act 3 is a little hard, Robotnik will float in midair and do nothing....sounds easy? NOT SO!! Hit him and he will fly up sending down a barrage of rocks, Jump on a SOLID block that falls. Now the floor will begin to electrocute and go into bounce mode! When the elctricity starts, it will send the blocks flying in the air. Quickly jump to another block and jump through the hole in the ceiling. Time your jumps carefully because Sonic's weight will make whatever block he is already on jump lower than the others. Hit Robotnik again and keep repeating this pattern. This time watching for falling spikes as well. When you reach the very top, hit Robotnik to get rid of him once and for all.

     

    Stardust Speedway Zone
    Stardust Speedway Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    This zone is pretty easy, at least the first two acts are. The hardest thing on the first two zones in avoiding The Double Flasher Badniks that follow your moves and connects with a ray beam. Hit a sign to close one path and open up the adjacent one. This is a great way to escape enemies. Act 3 however, is a doozy. In Act 3, you must race Metal Sonic in your final confrontation with him. Robotnik flies behind the whole way shooting a laser beam, so don't lag behind or else you'll get fried. When Metal Sonic glows yellow ala Super Sonic, DON'T TOUCH HIM!!! When he just plain floats you can run right past him. If you reach the finish line before he does, a wall will close in front of him and Robotnik will wipe him out by mistake. If he reaches the finish line before you do, you'll get fried. Cross the finish line at the same time - you'll get fried. Its NOT as easy as it sounds...

     

    Metallic Madness Zone
    Metallic Madness Zone

    *** Past ***
    *** Present ***
    *** Good Future ***
    *** Bad Future ***

    This is the final zone in this game. Filled to the brim with spikes and badniks it can become QUITE annoying! When you come up to a tube that lets you choose your direction, try to keep going right. Be careful on the platforms that rotate and drop you. During the act, you may encounter a shrinking beam. You'll have to run around small until you find a beam that enlarges you again. In Act 3, Robotnik will attack in his Egg-O-Matic with 4 pillars attaches to it. He will try to roll over you. Hit him twice to get rid of two pillars. He will then shoot the pillars off to try to hit you. Dodge them and hit him. With only one pillar left, he tries to use the pillar as a pogo stick and crush you. One more hit defeats him. Sit back and watch the ending.

     

    The Special Zone - The UFO Fields
    The Special Zone - The UFO Fields

    Like in Sonic 1, Sonic must have 50 rings when he clears an act for a giant ring to appear. Jump in the ring to go to a Mode 7 special stage. You run around trying to destroy the UFOs. If you destroy all of them, you get one of the Time Stones, this game's Chaos Emeralds. Now there is NO SUPER SONIC in this game !!!! BUT there are two animated endings !!! And if you finish with all the emeralds - You get to see what REALLY happens....