Sonic HQ | Gaming Info | Game List | Sonic Adventure 2 - Sega Dreamcast

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Quick Info
  • Title: Sonic Adventure 2
  • System Console: Sega Dreamcast
  • Developer: Sonic Team
  • US Release Date: June 20, 2001
  • European Release Date: June 23, 2001
  • Japanese Release Date: June 23, 2001
  • Genre: 3D Platformer, 3D 'Kart' Racer
  • Characters: Sonic The Hedgehog, Miles "Tails" Prower (in the Tornado 2), Knuckles The Echidna, Dr. Eggman / Dr. Robotnik (in the Egg Typhoon), Shadow The Hedgehog, Rouge The Bat, Amy Rose, Big The Cat, Chao, Metal Sonic, Chaos, Tikal, Maria, Professor Gerald Robotnik, The President, Omochao
  • First Appearances: Shadow The Hedgehog, Rouge The Bat, Maria, Professor Gerald Robotnik, The President, Omochao, Hero Chao, Dark Chao, Scoring Bonuses, Grinding, Somersault, Drill Claw / Drill Dive, Jumping Punch / Kick, Whirling Punch / Kick, Spiral Upper / Screw Kick

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    Page is 1996-2003 Sonic HQ. Sonic & Co. are Sega.

    Animals
    Stats
    AnimalRunFlySwimStrengthTotalColor
    Cheetah+20-4-4+416Green
    Boar+16-6-2+816Green
    Rabbit+20+40-816Green
    Condor-12+30-10+816Purple
    Parrot-10+240+216Purple
    Peacock-8+24+6-616Purple
    Seal0-8+20+416Yellow
    Penguin+4+6+18-1216Yellow
    Otter+4-2+22-816Yellow
    Bear+2-8+4+1816Red
    Gorilla+2-4-2+2016Red
    Tiger+10-8-4+1816Red
    Racoon+2+6+10+422Blue
    Skunk+6+6+4+420Blue
    Sheep+10+6+4+1030Blue
    Bat+4+20+5+433Gray
    Skeleton+16+4+4+832Gray
    Swamp Monster+40+16+1232Gray
    Phoenix+2+16+6+832Gold
    Unicorn+18+6+8032Gold
    Dragon+4+2+10+1632Gold


    Locations
    See the zone guides for detailed info on the animals in each stage and where to find them. Listed here are the best places to get each of the Gold and Gray animals. Don't bother collecting them from the 3 Chao boxes. Play a level with easy access to an animal, then restart continually until you have a ton of them.

  • Dragon: Wild Canyon Hard Mode (You can get into that Mystic Melody room quite fast)
  • Unicorn: Dry Lagoon (This is the 2nd easiest to collect - you just need to know where to whistle, and the location is in the Dry Lagoon guide)
  • Phoenix: Metal Harbor (There are 4, and 3 are in the first half of the level, along with 2 1-ups to fuel your restarts, so this is the easiest animal in the game to collect, Gold or not)
  • Bat: Pyramid Cave (There are several around where you get the Bounce Bracelet)
  • Skeleton: Pumpkin Hill (Grab it from Church Mountain)
  • Swamp Monster: Hidden Base or Egg Quarters (Hardest)

  •  

    Chao Appearance
    Face
    Expressions seem to mix 4 eye types (normal, bored, angry, happy) and 6 mouth types (triangle smile, triangle frown, big smile, wavy smile, wavy straight, toothy grin).

    I think being hatched in the hero garden also causes them to be more likely to have cute features. The character you use to hatch them may also have an effect.

    The hatching method definitely affects the face, although results are not consistent. If you REALLY want a certain face, you can "reset" a hatched chao back into an egg by turning off the power before saving.

  • Throw an egg to get a higher chance of a angry/toothy grin.
  • Hold, shake, and jump for a higher chance of a frown.
  • Shake once for a smile.
  • I'm not sure how I got the wavy straight mouth, but it's really weird and I haven't seen it on any of the computer-controlled Chao.

  • Animal Features
    A chao that copies an animal will get certain visual features from that animal. The features include arms, feet, tail, wings, and facial features that are specific to each animal. You can also get special effects with gray animals.

    Special Effects

  • Birds (Peacocks, Condors, Parrots, Penguins, Phoenixes) will give a chao a feather crest.
  • Unicorns will give a chao a purple mane and a horn.
  • Dragons will give a chao 2 horns, antennae, and huge wings.
  • Animals with external ears will give a chao ears.
  • Otters give a chao whiskers.
  • Boars give a chao tusks.
  • Bats cause a chao's feet to disappear and turn all other features closer to the chao's "default" form.
  • Skeletons cause a chao's feet to reappear and turn all other features closer to the chao's "default" form. Chao that copy skeletons can also wear hats and masks (pumpkins, skulls, and eggshells).
  • Swamp Monsters turn the dot over the chao's head into a flame (or a water drop if it's a swimming chao) and turn all other features closer to the chao's "default" form. All other animals can turn the dot normal, but it may take a lot of them, especially if you give the chao a ton of Swamp Monsters at once.

    All these features can be mixed. Giving a chao an animal may have no effect on the features or it may effect all at once. The effects are partial, so, for instance, it might take quite a few gray animals to turn a chao "normal," and you can have mixed parts. Giving a chao a Cheetah and a Boar may give it boar ears with a yellow spotted trim. Givng a chao Penguins and Seals can give it wide dark blue flippers for arms. Giving a chao birds and other animals can give it both a crest and ears.

  • Evolution
    There are 15 "evolved" chao forms - 3 alignments (hero, dark, and normal) which can each be any of 5 types (running, flying, swimming, power, or normal).

    After a certain amount of time in the chao garden, a chao will form a cocoon and change form. It will turn into any of these 15 forms depending on what characters you pet it with and what animals & chaos drives you give it.

    Whenever an unevolved chao's dot forms a "heart" shape, it will change color slightly depending on the side of the character you're plating as. Sonic, Tails, and Knuckles cause the chao to get lighter, and Eggman, Shadow, and Rouge cause the chao to get darker. Hitting a chao has the opposite effect. It's possible to turn an unevolved chao fully white or black. If a chao goes in 1 color direction, it's perfectly possible to cause it to go the other way by playing with a different character side.

    Whichever side it's closer to is the side it will be - a white chao will evolve to a hero chao, a black chao will evolve to a dark chao, and a blue chao will evolve normally, looking a lot like the evolved chao from the first SA. Contrary to popular belief, you can pretty much use whatever characters you want to play with chao and still get the chao evolution you want. Just be sure to keep the chao fairly light, fairly gray, or close to blue, depending on which "side" you want, just before the chao evolves. I have a hero chao that was almost black at one point. By turning the power off before saving, I was also able to control the evolution by using certain characters just before the chao evolved.

    Give a chao mostly green, purple, yellow, or red animals & chaos drives to get running, flying, swimming, and power chaos, respectively. I'll add more details on this on the next update.