Sonic HQ | Gaming Info | Game List | Sonic Advance 2 - Gameboy Advance
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|Sky Canyon Zone|
Angel Island Reunion
In this newly-seen area of Angel Island, great gusts of wind will keep you from falling into the great abyss below. Widely considered to be the hardest of the zones in Sonic Advance 2, you'll have to stay up as high as possible to avoid certain death. Along the way, you can use floor-mounted fans to guide you in the right direction, or floating springs to keep you aloft. Windmill-like devices will either hurt or help you, depending on how you approach one. They might toss you into the air, towards the ground, or across the screen. Learn to use them wisely.
Boss Attack! - Egg Saucer
This Boss Attack is different depending on who you're playing as. If this is your first time here with Sonic, you'll be up against Knuckles! Anyone else, and it'll be Eggman at the wheel.
Both use the same contraption: a monstrous ring-wheel machine with 3 slowly rotating parts. The cockpit (and your specific attack target), a laser gun that fires sporadically, and the gloved hand, the most hated appendage in all of Sonic fandom. Why? Simple. Unlike other things like spikes or projectiles (where, if you're hit once you either lose all your rings, or you die if no rings), this thing negates that rule, occasionally landing a killing blow that takes you out, rings or no rings. Learn to avoid the gloved one at all costs! Aim for the cockpit, or alternatively (and preferably), break the laser gun. 4 hits will destroy the gun, and 8 will do in the cockpit, taking out the machine (and that gloved menace) with it.
As Sonic, after destroying the machine (and after a stern talking to) Knuckles will join up.
|Techno Base Zone|
Where Nerds and Tech-Dweebs Go When They Die
Another uniquely designed zone in Sonic history (but not games in general... anyone ever play Pulseman for Mega Drive?). The whole thing makes you feel like you're on the inside of a vast computer system... actually, that wouldn't surprise me if it were true. Here, you'll need to watch out for falling platforms, see-through bounce globes, energy bridges that disappear in a wink and large blocks that take you in specific directions.
Boss Attack! - Egg-Go-Round
In TB's Boss Attack, you'll have to tangle with another tough customer: Eggman's new mech that has platforms encircling it. "Platforms?! Ha!" you say... but these steps can be deadly. When the blue lights blink, the white platforms spin in place, dropping you to the ground... while the yellow ones grow deadly spikes, both impeeding your attempts at striking at Eggman's cockpit window. To make matters worse, he'll shoot a set of 3 projectiles every so often, playing havoc with your timing. As per usual, 8 strikes will disable it.
|Egg Utopia Zone|
...probably has a whole closet full of these things...
What? Another space station?! Someone having a blow-out sale I'm not aware of?
Eggman's Death Egg-esque new toy, Egg Utopia is what Cosmic Angel was to Sonic Advance: namely, a pain in the rear. Sections of the station are set in reverse gravity, messing with your sense of direction. You'll run into moving carts that toss you across the screen, aim-able blast cannons and course-changing poles, all apparently designed to mess with your sense of direction.
Boss Attack! - Egg Frog
Using gravity as its crutch, Eggman's newest mecha jumps from floor to ceiling using its elongated legs. Watch him, as he'll occasionally drop napalm-type bombs on either, making a large section of it untouchable for a brief time. Thankfully, you too can use gravity to your advantage. Press up or down, depending on your position, to reverse gravity. Attack the cockpit a total of 8 times to destroy it.