There is no time for guessing. As Tails, you must fight the bird forces and stop the Battle Fortress from taking complete control of the island! On land, in the air, and at sea, you'll be battling some pretty tough birds! Several useful items are scattered throughout the island which you will need in your adventures. A platformer that plays absolutely nothing like traditional Sonic games, and has alot of action-RPG elements mixed in. It's a really fun game one way or the other, with an emphasis on collecting items and returning to old worlds to pick up stuff you couldn't get to the first time. There's also alot of puzzle-solving elements, figuring out which items to use for any given situation...this was the type of game the Game Gear was made for. There's also a spiffy music track in the game that's actually a less-annoying remix of Sonic 2's Aqua Lake Zone! The enemies look like various takes on The Ninja Crows from Samurai Pizza Cats, and the boss looks like a fat version of Bean the Dynamite. But don't be assuaded because this is an excellent game nonetheless!
Although it isn't in the traditional Sonic style, TA is a thoroughly enjoyable game by any rights, and a perfect way to kill a long car trip. The graphics and music are also top-notch by Game Gear standards. It's a fair size for an 8-bit title, but that's still deathly short compared to the massive 16 and 32-bit RPG's we're used to playing. My one major complaint is the time-consuming password feature, which would've been much more bearable as a save option.
Sonic and Tails have temporarily parted for a little vacation time, and Tails has decided to visit his favorite holiday spot. It's a little island he discovered, and named it after himself: Tails Island! Problem is, there won't be much relaxing on this vacation. That's because a heavily-armed bird army is sweeping through the island! Suddenly there is a great noise, and the woods are suddenly ablaze! Tails sees a flying fortress hovering on the horizon and our two tailed hero isn't about to give up his island to some crazy army of birds, so armed at the start with nothing but simple bombs, Miles takes on the "Battle Bird Armada", with all the animals on the island counting on him!
Tails' House Zone
Polly Forest Zone
Volcanic Tunnel Zone
Polly Mountain Zone
Caron Forest Zone
Green Island Zone
Cavern Island Zone
Lake Rocky Zone
Lake Crystal Zone
Battle Fortress Zone
Being a major switch from traditional Sonic games, Tails Adventure chooses to go the route of the puzzler over action. Infact, it might even be considered an action-RPG in 2D platformer style. (Anyone familiar with the Y's series or Popful Mail should know what I'm talking about.)
Starting the game off, Tails has nothing more than Regular Bombs, a 10-hit power bar (hits being measured in Rings), and about two seconds on his Flight Guage. As the player travels through the game, he obtains a total of 26 weapons, about twelve seconds of flight time, and a 99-Ring power bar. Weapons are discovered hidden around levels, while power bar and Flight Guage are extended by discovering Chaos Emeralds (there are six in total), also hidden around the levels.
As Tails' inventory increases, only four weapons can be brought into any level at a time. Often this presents a trial and error setup, requiring several trips into any one level to determine which four weapons need to be brought along for the trip. (The most useful items in the game tend to be the Triple Bomb, Remote Bomb, Remote Robot, and Teleport Device.) If you have any more detail to the levels that can be added, post it on Sonic HQ's forum or email me!
General Tips and Game Flow
OK, the intro starts out with a nice map of Tails' Island, and peaceful music. Then, something coems over the map and shows fires. Tails wakes up, and goes to find out what's wrong. Then, you start in "Tails' House", where you can equip yourself with items. You go through several levels, collecting cool items. And then, what's really cool, is when you get one item, you can go back to other levels and use it to unlock other parts of levels. The Chaos Emeralds give Tails 10 extra rings (Which add to his rings, which you lose if you get hit.) to his limit. You can't go above your limit. You use the Sea Fox to explore flying levels, and water levels. The bosses: You face several large birds, once if you're going through the levels, and if you're re-playing a level to unlock secrets, there can be much tougher bosses. (You battle with bombs and other items, BTW) You find each bosses weakness, and attack it. (ex. In the first level, just hit it with bombs, in the next you dodge everything, and fly up) Tails' House- The beginner, where you can equip and look at your items, or get the Sea Foz running! Poloy Forest- A dark forest in the evening level, just for beginners. Volcanic Tunnel- A cybernetic chamber with no boss until you get a "Big Bomb" item. Polly Mountain- A nice, fun level, it's got split routes. The first goes to the boss to get an emerald, and then get sent back to the beginning of the level, and to route 2, to fight the flyong boss. Caron Forest Green Island Cavern Island Lake Rocky Laky Crystal Battle Fortress
Ultimate Password - The following password will take you to the last level with all available items: ADE7-AA2A-51A6-6D12